Tournaments

Driver-only Stuff+ per tournament. Open any event for its leaderboard and field-adjusted view, or compare every event by field-average Stuff+ to see which courses reward driver play.

72 players ·3151 driver shots
What does each column mean?

Stuff+ and xSG score the physical quality of each drive; the Strokes Gained columns measure the realized outcome — actual strokes gained off the tee relative to the field (Broadie's method, demeaned per hole so the field averages to zero), summed across the event.

Rank
Stuff+ rank for this event.
Stuff+
Driver ball-striking quality — 100 = tour average, +10 = one standard deviation. The player's average over their scored drives.
vs Fld
Stuff+ relative to this event's field average.
xSG/sh
Expected strokes gained per shot (model), averaged over scored drives.
xSG
Expected strokes gained, summed over the event's scored drives.
Tot SG
Realized strokes gained over all driver drives this event.
Trk SG
Realized strokes gained over only the Stuff+-scored (radar-complete) drives.
xSG−Trk
xSG minus Tracked SG — the luck gap. Positive = struck it better than the result showed (unlucky); negative = gained more than the ball-striking warranted (lucky).
Std
Standard deviation of Stuff+ across the event's drives — consistency (lower = steadier).
Best
Best single drive's Stuff+ this event.
xSG mx
Best single drive's xSG this event.
Scored
Radar-complete drives that Stuff+ could score.
Drives
Total driver drives the player hit this event.
RankPlayerStuff+vs FldxSG/shxSGTot SGTrk SGxSG−TrkStdBestxSG mxScoredDrives